Empowering Digital Literacy …

… in a Transforming World.

Digitisation is on everyone’s lips. Artificial intelligence and algorithms, 3D printing and the use of robots increasingly influence life and work, the way of communicating, producing and political decision-making. But what is meant by digitization? What social impact will the technological change bring? Further deindustrialisation, increased unemployment and/or new jobs? New possibilities of information, but also of surveillance, active participation, but also of hate speech? And how should these developments be shaped by politics?

Adult educators in France, Romania, Spain and Berlin are exchanging ideas and creating a wiki on the technological, social and political dimensions of digitisation. It also contains inspirations and methodological suggestions for an “analog” learning on this topic.

On this website we publish step by step what we learned, shared and produced during the project.

The project

Digitalisation shapes European citizen’s work and life, the economy, society and politics. It is both often mentioned but rarely understood. It encompasses a) technological change through 3D printing, roboters, artificial intelligence, algorithms, etc. b) social change through deindustrialisation, disruption, unemployment, the creation of jobs, new and ongoing skill requirements, other communication practices including cyber-mobbing, life styles and attitudes, c) political change in terms of 1. new ways of mobilisation, information and participation but also fake news, Hacker attacks and cyberwars; 2. a structural change of the public sphere due to social media, blogs and the shrinking influence of ‚traditional‘ media (newspapers, tv), 3. the poitical strategy to frame the digitalisation by setting laws and rules, etc.

Digitalisation resp. the socio-economic and political transformation of the industrial and post-industrial societies is a European challenge. It can not be ‚managed‘ by a state / society alone. As European countries are connected through the European Internal Market, there is a need to develop common strategies for analysing the developments, fostering critical understanding and strengthening digital competencies. This also matters adult education. Especially disadvantaged learners and parents are challenged by these radical changes. Educational offers shall focus on providing appropriate information reflecting the issues in a multi-perspective way. Moreover, digital learning does not only take place by better using the devices like smartphones or enjoying the ‚Internet of Things‘. It also requires a social context (seminars, workshops, etc.) for learning on digitalisation.

This project aims to create a wiki on the described three dimensions of digitalisation. It contains both information on the issue and teaching inspirations for trainers to arrange a common “analog” learning on these topics. The wiki’s content will be discussed during the transnational project meetings. It would be applied in workshops (LTTA) and in local activities, improved on a following transnational project meeting. The workshops will also provide the opportunity of exchanging good practises in teaching on digitalisation for adult learners among project’s partners.


The topic covers a vast field of aspects and questions. We share information we think they might be useful for a deeper understanding of what’s going on in terms of digitisation. We refer to three dimension:

A) technological aspects,

b) social change through digitisation,

c) political strategies to frame digitisation.

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Future 4.0. Digitisation of Economy and Society. A Challenge to Labour and Society

During another project colleagues from Czech Republic, Estonia, UK and Berlin provided information on the subject of digitisation. It contains an introduction to the history of industry 1.0-4.0, technological aspects (like artificial intelligence and algorithm, robotics, 3D printing), impacts on society, the political framing of the developments and the role of education. Moreover, the material provides exercises and games for trainers in adult education.

What we produce

During the cooperation we make interviews, videos and ask adult learners what they think about digitisation, ’smartisation‘ (from smartphone to smart city), digital maturity, challenges and new ways for democracy in times of hacking, surveillance, online campaigns, the structural change of the public discourse which allows citizens getting information by established media but also by other citizens (via social media), and so on…


Our project encompasses inspirations and methodological suggestions for an “analog” learning on technological aspects of digitisation, but also its impact on society and the political strategies to ‚frame‘ these processes.